![]() + Clear All Doctrines(Cult), Clears all docterine categories and rewards (Apart from special rituals).+ Change Rituals(Cult), Lets you change the selected Rituals along with unlocking not yet acquired ones.+ Change Doctrines(Cult), Allows the modification of selected doctrines.+ Allow Shrine Creation(Cult), Allows the Shrine to be created from the building menu.Special Thunderstore release with updated release zip, and installation instructions.Cheats can now have sub-menus (Change All Rituals, Change All Docterines both use this). ![]() To see what cheats/utilities the mod offers see below: Both these keys can be changed in the configuration in the config folder. N key can be used to go back from a category. Press the M key to activate the cheat menu and click on any of the buttons to enable/disable the specific cheats or enter that specific cheat cateogry. If nothing else, it's a good way to identify which Traits go with which Doctrines.Provides a list of cheats/utilities in an easily accessible GUI. There appears to be no limit to how many can be added, so it could be possible to make a super OP cult with all the positive traits. It doesn't matter if it's a follower or cult trait - they all share the same ID pool. So I did some prodding into the CultTraits and it turns out there's just one big list of all possible traits. ![]() **Substances Encouraged (DUU=24,, CultTraits=28)īelief in Prohibition Trait (DUU=25,, CultTraits=29) Work and Worship **Faithful Trait (DUU=10) Below, DUU stands for "DoctrineUnlockedUpgrades", UU for "Unlocked Upgrades" and ** marks IDs that I didn't test in game, but that I simply deduces (should be ok, but you never know). Logically but worth mentioning, the order of the IDs in the array reflects the order in which the doctines were obtained by the player.Īnother note. ![]() I'm sorry but I do not know or have any of the other Doctrines relative values, but if any of you try this yourself feel free to share the values you found to help others.īeginning with a list of numbers in the array DoctrineUnlockedUpagrades that doesn't belong to any doctrine, for reference : 50, 49, 47 Nintendalex had created a tool that decodes the savefile for Cult of the Lamb, and after many many hours of trial and error I found that there are 2 variables in which you need to change in order to swap Doctrines, "DoctrineUnlockedUpgrades" and "UnlockedUpgrades".įor any of you who are in the same situation as I was, or anyone who wants an example, I changed the value 33 to 32 in "DoctrineUnlockedUpgrades" and 111 to 110 in UnlockedUpgrades, this swapped my Ritual and the Entry in the Doctrine Book. Not wanting to start over, I searched for a stupid amount of time but the only information I found about changing Doctrines was that you cannot, apparently not even the Cheat Engines advertise it as a Feature they provide, but then I found a post on by a user called Nintendalex. Unluckily, I did not choose the Ritual of Resurrection when I was given the option, I was really early in the game and hadn't decided the direction of my Cult. After spending hours in the game bonding with my beloved Cultists I became afraid, afraid of them growing old and returning to the earth before I get to extort them to their full extent. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |